And I liked murder mysteries and detective stories and Agatha Christie books. “Who knows?” But I thought, I’ve always liked Clue, the board game. With Mystery House, I had no idea where to start. That was my process for making my first game. I took some of those elements for Mystery House, and I added more of a storytelling element to it. Colossal Cave put in all these elements that had never been done before, and that sort of formed the basis for adventure gaming. ![]() Mazes, getting lost, going down a passage one way, coming in somewhere, but then getting confused.… plus levels, puzzles, and inventory objects, and creatures you can meet that might kill you. It developed the idea of mapping a world. Roberta: Colossal Cave invented most of the things that many of us who do game design, especially in the adventure game genre. PSB: How did the original Colossal Cave Adventure influence the games you made, Roberta? So I was inspired to sit down and design my own game, which ultimately became Mystery House. ![]() So I played it, and I loved it, and I wanted to play more, but there weren’t really any more games quite like it at the time. And it certainly was the first adventure game - I mean, it basically invented the concept of an adventure game. I think Colossal Cave may be the first or, if not, then very very close to the first computer game ever. Roberta: I had never played a computer game ever. PlayStation.Blog: Roberta, can you tell us about your experiences with the original text-based Colossal Cave Adventure back in 1976 or 1977? This interview has been edited and condensed for brevity and clarity. We sat down with the power duo to discuss their return to the world of game development and what players can expect from their return to game development. The original game was a huge influence on many of the designers of the era, including Ken and Roberta, who are funding this ambitious remake. Originally a pioneering text adventure game released back in 1976 and called Colossal Cave Adventure, Colossal Cave transforms the lime-green-on-black text of the original into a visually captivating graphic adventure. ![]() The team’s first outing is a full remake of a true classic: Colossal Cave. Now, the accomplished tag team is returning to the world of adventure games after 25 years with a new development team, Cygnus Entertainment.
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